PRE & POST VISUALIZATION 3D Animation Tracking Motion graphics Compositing
As a Digital artist for films, commercials, music videos & games I help bring ideas to life!
As a Digital artist for films, commercials, music videos & games I help bring ideas to life!
2018
Post Visualization (Aqua-Man) Film Warner Brothers studios & Proof Inc.
2017
VFX Supervisor (BIRTH) Horror film for Independent film.
2017
3D Tracking Film at Proof Inc. Proof Inc.
2017
Pre-visualization Artist (PREDATOR) film for FOX studios & Proof Inc.
2016
Pre visualization Artist (Target commercial) featuring John Legend for Proof Inc.
2016
Motion Designer (logos & motion graphics) Pitch Visualization Gradient Effects studio
2016
Post Visualization (PASSENGER) featuriing Jennifer Laurence) MPC studio
2016
Post Vis. / Layout artist (FLASH) & (DC's Legend of Tomorrow TV ) for Warner Bro.
2015
Pitch Visualization (film NDA) for DMG Ent. & Dan Mintz the Iron-man 3 excutive producer
2015
3D Animation Perma-Rail baseball stadium padding system commercial
2014
Pre-Visualization for (APPLE's intro Perspective commercial for iPhone-6) 1st Ave Machine Studio
2014
Film Teacher for the CVS Japanese University seminar
2014
Compositor (90210 TV show) Drama series for The CW Network
2013
Post Visualization Artist (Hunger Games 2) for Mammoth Sound and Vision studio
2013
Motion Graphics (Vegas strip Music Video for HEART band) for Mammoth Sound & Vision
2013
Compositing (90210 TV show) for The CW Network.
2012
Compositing (Sensa weight loss product) Commercial for Intelligent Beauty, Inc.
2012
Co-Director/producer (http://zrii.com) Commercial for *Lemon Brewster Boxing World champion
2012
Compositing (The Hardest Ever) Music video for *Will I Am & Proof Inc.
2011
Pitch Visualization ( AKIRA ) Film FOX & Proof Inc.
2011
Post Visualization (The Amazing Spider-Man) Film Sony Pictures & Proof Inc.
2011
Post Visualization (Journey 2: The Mysterious Island) Film The Third Floor, Inc.
2011
Previsualization (Transformers Toy) commercial Proof Inc.
2011
Post Visualization (Captain America) Film for Marvel Entertainment
2011
Post Visualization (Conan 3D) Film for First Look Studios/Lions Gate films
2010
Camera Lay out & motion edit Sony PlayStation video game (KILL ZONE 3 )
2010
Previsualization Artist (HOP) Film Rhythm and Hues Studios for Universal
2010
Previsualization Artist (THOR) Film Dan Suddick studios for Marvel Studios
2010
Previsualization Artist (Battle LA) Film POV Inc./ Sony Studios
2010
Previsualization Artist (Sex in the City 2) Film POV Inc./ Sony Studios
2010
Previsualization Artist (Due Date)Film POV Inc./ Warner Brothers Studios
2009
Previsualization Artist (Happy Feet 2) Film Dr.D Studios in Australia
2008
Compositing (Madonna concert) Ring of Fire Studios
2008
Previsualization Artist t (A-Team) Film POV Inc./ FOX Studios
2008
Previsualization Artist (WOLVERINE) Film POV Inc./ FOX Studios
2007
Previsualization Artist (Star Trek 11) Film POV Inc./ Paramount Studios
2007
Previsualization Artist (Day Earth Stood Still) Film POV Inc /Universal Studios
2007
Previsualization Artist (Fantastic Four 2) Sony/ FOX Studios
2006
Compositing (Coca Cola interactive Atlanta ) Cafe FX Studios
2006
Compositing (24 TV series) season 6 & (Slim Jim commercial) Zoic Studios
2006
Previsualization Artist (Fast & Furious 3 Tokyo Drift) Proof Inc. /Universal Studios
2005
Tracking (Nascar & Pepsi) Commercial Vendetta Post
2005
Compositing (NBA) & (General Electric) comm. Arnson Studios
2005
Compositing (Poseidon) TV movie (LLP)Larry Lovittiz production
2005
Compositing (Minotaur) TV movie Double Edge/ E=mc 2 Studios
2005
Tracking (Battle Star Galactica) & (Threshold) TV series Zoic Studios
2005
Post-Visualization Artist (Fantastic Four) Film Proof Inc./ Fox Studios
2005-2006
Compositing/ Design Instructor: UCLA Extension program
2004
Rotoscoping: (Serenity) Film and (Toyota) Commercial Zoic Studios
2004
Compositing TD: (Garfield) Feature Film Rhythm & Hues
2004
Tracking Technical director: (Scooby Doo 2) Film Rhythm & Hues
2003-2004
Compositing/ Design Instructor: Art Institute of Orange County
2003
Motion Graphics (DFHTEL) commercial
2003
DVD Design/ Animator: (Raytheon, Lockheed Martin) Hornet Inc.
2003
Compositing: (Blue Collar Comedy Tour) Feature Film
2002
Graphics/ Effects designer (Hot Wheels) commercial Hornet Inc.
2002
Tracking, Lighting (Baby Genius 2) Film Creative Visual Effect studio
2002
Independent Movie Effects: (DATE OR DISASTER)
2002
Motion Graphics (Toyota) commercial VooDoo Inc. Studio
Combo Sills Reel: *Pre-visualization *Post-visualization *3D Animation *Motion Graphics *Roto *Compositing *Tracking *Color Correction
Post-Vis/ Compositing/ Animation/ Graphics for Sony Pictures & Proof INC. Our team worked with Director Mark Webb. I did many other shots availed upon request.
This is not the entire WOLVERINE sequence . These are some of my shots.
I worked on the World War II D-Day Normandy Beach invasion sequence / running up to the gun torrent.
I also did the sequence of Wolverine‘s execution.
* Star Trek corn field sequence is next.
* Day The Earth Stood Still
Aphids eating the truck was combination of 3 other artist and myself.
I worked at Sony Entertainment doing camera layout and Motion Edit for the video game KILL ZONE 3. I did many more shots, that can be shown upon request.
*Software: Motion Builder ...Sony KILL ZONE 3 Video Game Camera Layout
I'M A DIGITAL ARTIST AND VFX SUPERVISOR SPECIALIZING IN 3D AND LIVE-ACTION PRODUCTION. I WORK ON THE PRE & POST-VISUALIZATION SIDE FOR STUDIOS, BUT I ALSO DO FINAL COMPOSITES SHOTS FOR STUDIOS. I’M ALSO A SEASONED ARTIST IN MOTION GRAPHICS, DESIGN, COMPOSITING ESPECIALLY IN AFTER EFFECTS SOFTWARE. PRE & POST-VISUALIZATION HELPS DIRECTORS SEE SCENES BEFORE FILMING. PRE-VIS IS A 3D ANIMATED STORYBOARD AND MORE. PRE & POST-VIS ALLOWS DIRECTORS TO EXPERIMENT WITH DIFFERENT STAGING AND ART DIRECTIONS; SUCH AS LIGHTING, CAMERA PLACEMENT, MOVEMENT, STAGE DIRECTION, AND EDITING WITHOUT HAVING TO INCUR THE COSTS OF ACTUAL PRODUCTION. PRE/ POST-VIS CAN INCLUDE MUSIC, SOUND EFFECTS, AND DIALOGUE TO CLOSELY EMULATE THE LOOK OF FULLY PRODUCED AND EDITED SEQUENCES. IT’S ALSO USED FOR COMPLEX OR DIFFICULT SCENES THAT INVOLVE STUNTS AND SPECIAL EFFECTS.
IN ADDITION, I HAVE TAUGHT MOTION GRAPHICS, COMPOSITING, TRACKING, DESIGN, AND ROTOSCOPING. AT UCLA, ART INSTITUTE, AND OTHER.
LASTLY I AM A US MARINE WAR VETERAN AND BELIEVE THAT A GOOD TEAM IS KEY.
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